![]() ![]() The fact that we see compelling characters like Illidan and Arthas being the soul focus versus one none evils like Archimonde or Mannoroth shows how this was an upgrade. ![]() The Cinematics – The cinematics in this game are so beautiful. The story picks up at the end of “Wacraft III: Reign of Chaos” with Illidan Stormrage summoning the Naga to unknown purposes as his Warden Maiev Shadowsong hunts him to discover his purposes and imprison him once more. The game was released in July 1st 2003 by Blizzard and was written by Chris Metzen and directed by Frank Pearce Jr. It was worth all the replay value and my eventual enjoyment of “Heroes of the Storm,” which I believe rose out of the hero dependent missions and maps you play in the “Bonus Campaign,” “The Founding of Durotar.” This game was a return to what I love about Blizzard gameplay and story at it’s best. This was a game I had bought with my money. This was around the time I beat the first “Diablo” and got all the way to Baal in “Diablo 2” before returning the borrowed game to my friend. When I think Blizzard for me at it’s greatest it is this. I also found myself drawn into the nuance in the story that the initial game lacked. I came back to play it after beating it back in High School and found the challenge level one that grew me as a player. “Warcraft III: The Frozen Throne” is a game that still holds up to this day. ![]()
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